Advanced Television

3D

Chaos launches Arena

Chaos launches Chaos Arena, a new tool that saves Hollywood millions of dollars by removing the biggest costs of virtual production. With Arena, artists can bypass game engines completely, using their normal pipeline to put ray-traced 3D content on LED walls in a matter of minutes. “Virtual production has been transformative, but the current process […]

March 24, 2025

Net Insight, Riksteatern bring remote theatre production to life with live 3D animation

Net Insight and the Swedish National Touring Theatre, Riksteatern, are pushing the boundaries of performing arts with a pioneering remote production of the play The Canterville Ghost, in both sign and spoken language. This unique family play, based on Oscar Wilde’s classic tale, is being brought to life through a new use of live 3D […]

February 26, 2025

Samsung integrates Eclipsa Audio into soundbars

Samsung Electronics has announced the integration of Eclipsa Audio — a 3D audio technology developed in partnership with Google — into its 2025 TV and soundbar lineup. “We are proud to lead the industry with the integration of Eclipsa Audio into our 2025 TV and soundbar lineup,” said Taeyong Son, Executive Vice President and Head […]

January 3, 2025

AI, AI, AI what’s all this then?

AI: Artificial Intelligence, it may as well have been the sub head of the recent IBC. Was there an exhibitor or a product that didn’t have an AI tale to spin? We have been here before, the years when AR, VR or 3D were the letter pairs de jour. But AI is different, it isn’t […]

September 25, 2024

Folivari International picks up The Baker Street Four, Guitar and Drum

French animation distributor Folivari International today announces it has acquired international rights to The Baker Street Four (12 x 26’), an original animated series co-produced by European animation powerhouses Folivari and Blue Spirit, with the support of French broadcaster Canal+. It has also acquired international rights to Guitar and Drum, co-produced by Hype Animation and […]

June 13, 2024

Blockchain TV is a story we’ve heard before

Despite decades of research and innovation, TV remains one of the more static technologies entertaining British households. However, as its history stretches back to the 1920s when Scottish engineer John Logie Baird started experimenting with his ‘Televisor’, it’d be understandable if the nearly 100-year-old invention felt a little sore with time. It’s perhaps fairer to […]

May 21, 2024

Disney+ on Apple Vision Pro

Apple Vision Pro users will will be able to experience immersive Disney content with Disney+ on Apple Vision Pro when the device launches on February 2nd. “At Disney, we’re constantly searching for new ways to entertain, inform, and inspire by combining exceptional creativity with groundbreaking technology to create truly remarkable experiences,” said Bob Iger, CEO […]

January 18, 2024

Chaos joins Alliance for OpenUSD

Chaos, the 3D visualisation company, has joined the Alliance for OpenUSD (AOUSD), an organisation dedicated to fostering the standardisation, development, evolution and growth of OpenUSD (Universal Scene Description) – an open-source, extensible software platform for collaboratively constructing animated 3D scenes, and a rising format in VFX, animation and beyond. In the 3D world, a lack […]

December 13, 2023

Aryel rolls out 3D and AR banner ads

Aryel, the platform for immersive Augmented Reality (AR) display ads, has unveiled its display advertising toolkit Ad Creative Solutions. The technology harnesses the potential of AR directly within website banners, allowing advertisers to capture attention through providing engaging user experiences while utilising analytical insights to optimise their campaigns. Through uniting AR technology with strategic insights, […]

October 17, 2023

AOMedia opens CFP to optimise 3D graphics

The Alliance for Open Media (AOMedia) has announced that its Volumetric Visual Media (VVM) Working Group has opened a call for proposals on static polygonal mesh coding technology. Submissions will help the Working Group identify potential technologies needed to create compression tools that aim to optimise the performance and delivery of high-quality 3D graphics, such […]

June 1, 2023